Showing posts with label customize. Show all posts
Showing posts with label customize. Show all posts

Thursday, March 01, 2012

The Expedition

Last night, on that impossible date, I went to the cinema Øst for Paradis for a secret club to introduce the film Extremely Close and Incredibly Loud

We had been asked to set the mood for the film, but that would probably have been a tad depressing, so instead we did what we do: We tried to get the audience to play. Not then and there, but some time in the not to distant future, we sent them on an expedition. This idea was developed further from at microbrief we'd set for the current issue of Digital Arts



With the audience in their seats, I made them make a little booklet out of the sheet of paper we'd laid out on for them, this would be their log book for the expedition, now all we can do is wait for their log books to return to us.

Thursday, October 13, 2011

The Last Job

you, know. The one that goes wrong in movies, the one were people get hurt. All of this might still happen, but so far it hasn't been too bad.

in 2004 I entered a design competition to design the graphics for a designer toy, so did my wife - whom I hadn't met then. We both won and we didn't meet until years later, but that's another story. In this story, entering that competition was just another way to use graphic design, but through it I discovered the world of designer toys, I quickly decided to produce my own toy, this became the Antlor paper kits but that's also another story, because the real story is that it got me started making "customs" - existing toys you cut up, subtracted from, added to, painted and exhibited. I had a blast, I worked with techniques of my childhood, but better, wiser, faster. I learned a lot about materials and methods through this. I met many a good guy or girl and some not quite so good, as you do no matter what you do.

a few years on, I started to tire of the whole thing, during a talk with Matthias Hübner we discussed how narrow the scope of these toys is, how they're all based on cartoons, how it's a stagnant art form. I decided to quit - every now and again I'd make a custom because a friend asked. Once you quit the scene, you're fast forgotten.

I wasn't aware of it, but my creations lived a quiet, but appreciated, life on an online discussion board. Through this, I was invited to create work for the exhibition "I Am Legion - For We Are Many" and I lurked the board and the stuff people wrote put a smile of my face. "They like you." My wife said. "I think you need to do this." she said. I knew. I had to do it, but it also had to be the last job and doing a last job feels very good. The aerosols are empty, the old model kit parts are all gone and this is what's left.



There's a very pleasant interview up on Spanky Stokes

Monday, August 15, 2011

Tale of the severed head

Today I picked up a parcel from the post office, they'd sent me a letter that I had to pay some import fees - the danish postal service like their fees, this one broke down like this: Customs: 33 dkr, handling fee (that is, determining that I had to pay 33 dkr): 128 dkr VAT on handling fee: 32 dkr. A customs declaration was on the package so determining the value was not a 160 dkr job but when I saw the box, I couldn't really blame them for wanting to open it:



Despite the typo it's still a disturbing box to get your paws on, I should mention that the box was roughly head sized too. I'm not sure people who mail severed heads to people get boxes printed for them, though.

Once opened the contents were less disturbing:



More as it happens. I will be customizing vinyl again for the first time in a while, this head is a bit daunting.

Monday, August 30, 2010

Photographic Lies
As a student, I found Dave McKean's Mr Punch - a comic book about childhood memories with some dark undertones. For those of you who don't know Mr Punch, it's part photography and part drawn, the photos are all heavily shopped but the clue is that everything that's told with photography is false, lies, made up and everything that's drawn is the truth in this book.

Walking Photoshop
Later I found Fotomarathon which was part photography, part "24" (but without torture as such) and part making/building/customizing stuff on the go. We were a small group of people who did this for a few years and we worked on perfecting small, lightweight "In-Camera-Photoshop" kits.
I photographed a lot back then, carried my fotomarathon kit with me, because of the 24 picture limitation and the fact that you had to cash out to see your photos, I took care, I experimented, but I made sure my shots were as good as the could be. I never had a camera capable of doing double exposures and I've always missed it.

Going Digital
My skills went down the drain, I didn't take care anymore and photography became documentation. Sure, every now and again I went analog and took a few polaroids or played around with a 35mm plastic camera, but I never had one thing I had always wanted to explore: Double exposure and to me that seemed to be where you could really "photoshop".

The Unreal Camera
When my sister and her family gave me a Diana F+ I was forced to think again: 12-16 pictures on each roll, about 10 quid to get them processed and no automatic easy-way-out. There's also very little choice when it comes to exposure time and F-stops.



The camera has a plastic lens and is "badly" made, it produces random effects, combine with expired film and you let go of more control. Letting go of control is part of the "Lomography" ethos and it may seem silly, but it works, if you don't set out to take precise and "true" photos you gain the freedom to play, you give yourself the right to screw up and make something that looks nothing like what you photographed. I have taken a few straight photographs with it, but they are incredibly boring. That's what I like about this camera, it can't handle the truth - it is a "Mr Punch" camera. The above series of photos is from my second roll shot with the Diana, from about the middle of the film.



To me, this camera is for taking those "Mr. Punch" photos - documenting lies, fibs and tales. (The photos above are from my third roll.) This camera is my sketchbook camera, it is all about ideas and experiments, about creating something new out of the reality that lies before me, creating sights that don't exist.



A small "In-Camera-Photoshop" kit is coming together, but it'll be different this time as I now have my beloved double exposure. The above is what they call a Splitzer, named after a 10 quid image-splitter that they Lomography people sell.

The Blind Layout
It would absolutely be possible to use this as a layout tool using a series of masks, gels, lights to compose a book cover, a poster or any other piece of design, Instead of shoving things around in indesign, you cut out out your headline, mount it on black - or construct it of letters found in the streets, take a picture, then you dress up your model - you might want to use a dark haired model so you don't mess up the headline, you black up her face, take her picture, find a single cloud in the sky, construct a mask around it and position your camera so that the cloud will be where the model's face is. You wouldn't see your layout until it's processed.



I still carry my digital camera around, even more it's become a tool for documentation as I am not interested in the camera when I take these snaps, they are merely an extension of my memory where the Diana is an extension of my imagination.

More Diana shots on flickr

Anything you think I should try out, let me know.